OBJECT OF PAYDAY: The object of Payday is to be the player who has the most cash at the end of the game after playing for one or more months.
NUMBER OF PLAYERS: 2 to 4 Players
MATERIALS: 1 Game Board, Payday Money, 46 Mail Cards, 18 Deal Cards, 4 Tokens, 1 Die, and 1 Loan Record Pad
TYPE OF GAME: Board Game
OVERVIEW OF PAYDAY
Make smart financial decisions or else you may end up in the hole! As you accumulate money, buy deals, and pay bills, the months will fly by. At the end of the game, the player with the most money and fewest loans wins the game!
Decide among your group how many months you would like to play for. Months in this game are defined as the calendar from Monday, the first, to Wednesday, the thirty first. Shuffle the mail, then the Deal cards, each separate, and place them in piles facing down near the board.
Each player will then choose a token and place it on the START space. Choose among yourselves who will be the Banker, this player will be responsible for all the money and transactions. Once chosen, the Banker will begin by distributing $3500 to each player. The money will be distributed as two $1000, two $500, and five $100.
Another player must be chosen to be the Loan Record Keeper, this player will be responsible for keeping track on the Loan Record Pad of all Loan transactions that occur throughout the game. The players’ names are placed at the top of the pad. The group will then choose a player to go first.
When it is your turn, roll the die and move your token the same number of spaces along the calendar. Remember to use the track like you would a real calendar, Sunday to Saturday. Once landed, follow the instructions that are found on the space. When you have finished doing what you are told, your turn comes to an end. Gameplay continues to the left around the board.
Once you have played the predetermined amount of time, the game comes to an end. Players will then count their money and the winner will be decided!
Loans may be taken out at any time throughout the game. The Banker will distribute the money and the Loan Record Keeper will keep track on the pad. Loans must occur in increments of $1000. On Pay Day you may pay on your loan, no other time is acceptable.
Mail Spaces and Cards
Nothing occurs when you receive advertisements, they are the junk mail of the game. They may be discarded when you reach Pay Day.
You do not have to do anything when you receive postcards, but they are fun to receive and read. Discard them when you reach Pay Day if you wish to do so.
When you receive bills, you must pay them at the end of the month. On Pay Day, after receiving your salary, pay all the bills that you have accumulated throughout the month.
When you receive a moneygram, a player you know needs some money. You have to immediately send the required amount by placing it on the Jackpot space on the board. When you roll a six, you win all the money that is on the 메이저사이트추천 space!
The Deal Spaces and Cards
When you land on a deal space, draw a deal card. You may buy the item that is on the card by paying the bank. If you do not have the money, you may take out a loan instead. Discard the card if you decide to not buy it.
If you land on a Found a Buyer space, then you may cash in the card for a profit. The bank will pay you in this situation. You may only ever sell one deal at a time.
Always stop on the Pay Day space, even if your roll would normally take you past it. Collect your salary from the bank. You must pay 10% interest to the bank if you have an outstanding balance on a loan. Here, you may make a payment on a loan if you wish. You must pay off all the bills you have acquired throughout the month, and if you are lacking funds, take out a loan.
Return your token to the START position, and you will begin a new month.
END OF GAME
When all the players have completed the designated number of months, they will tally their cash total. Any outstanding loans must be subtracted from the totals, and the amount left is considered your net worth. The player who has the highest net worth wins the game!
RED LIGHT GREEN LIGHT 1,2,3 OBJECT OF RED LIGHT GREEN LIGHT 1,2,3: The objective of Red Light Green Light 1,2,3 is to be the first player to have no cards remaining in your hand. NUMBER OF PLAYERS: 2 to 6 Players MATERIALS: 105 Playing Cards and Instructions TYPE OF GAME: Family Card Game AUDIENCE: Ages 5 and Up OVERVIEW OF RED LIGHT GREEN LIGHT 1,2,3 This game is perfect for quick, fun, family play. It is a wonderful game to teach sequential order and practice it with some speed! The goal is to place as many cards as you can in the order Red Light, Green Light, 1, 2, 3, and start all over again! One mess up may set you back for the entire game, so 토토사이트추천 sure you are on your toes and ready to throw down some cards. This game is perfect for any family event where boredom is a potential! SETUP To setup the game, shuffle the cards and deal seven cards to each player. Once the deck is in the middle of the playing area and all players are prepared, the game is ready to begin! GAMEP
NO THANKS OBJECT OF NO THANKS: The objective of No Thanks is to be the player with the lowest score at the end of the game. NUMBER OF PLAYERS: 3 to 7 Players MATERIALS: 33 Playing Cards and 55 Counters TYPE OF GAME: Party Card Game AUDIENCE: 8+ OVERVIEW OF NO THANKS No Thanks is an awesome game that is full of player interactions. This game is fun, fast paced, and perfect for family game night! Simply draw cards, use your counters to avoid taking cards, and gather the cards with the lowest points. The player with the lowest points at the end of the game becomes the winner! SETUP First, shuffle all the cards. Remove nine of them and place them back in the box, do not look at which cards you are returning to the box. The shuffled deck can be placed face down in the middle of the table. Next, divvy out the counters to the players. If there are three to five players, each player will get eleven counter, six players get nine counters, and seven players get seven counters. Any other c
JAIPUR OBJECTIVE OF JAIPUR: Be the first player to win two Seals of Excellence NUMBER OF PLAYERS: 2 players CONTENTS: 55 cards, 60 tokens TYPE OF GAME: Set Collection AUDIENCE: Adults INTRODUCTION OF JAIPUR Jaipur is a two player set collection game in which players are competing to become the greatest trader in the land. Each turn, players will either collect or sell goods, and they will work towards gathering the greatest number of rupees. Whoever collects the most rupees earns a Seal of Excellence, and the first player to earn two Seals wins the game! CONTENTS The deck consists of 55 goods cards composed of: 6 diamonds, 6 gold, 6 silver, 8 cloth, 8 spice, 10 leather, and 11 camels. There are 60 tokens including: 38 goods tokens, 18 bonus tokens, 1 camel token, and 3 Seals of Excellence SETUP Begin setup by placing three camel cards face up in the middle of the playing space. This begins the marketplace. Shuffle the remaining cards and dole out five cards to each player.