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2-PLAYER MANILLEN

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  2-PLAYER MANILLEN OBJECT OF 2-PLAYER MANILLEN:  The objective of 2-Player Manillen is to be the first team to score 101 points to win. NUMBER OF PLAYERS:  2 players MATERIALS:  A modified deck of 52 cards, a way to keep score, and a flat surface. TYPE OF GAME:  Trick-Taking Card Game AUDIENCE:  Adult OVERVIEW OF 2-PLAYER MANILLEN 2-Player Manillen is a trick-taking card game for 2 players. The goal of the game is to achieve 101 points to win before your opponents. There are two ways to play this game. One involves using dummy players to form teams, and the other involves each player having additional revealed cards. SETUP To modify the deck, remove all cards 6 and lower in rank. This leaves you with a 32-card deck. The first dealer is chosen randomly and passes to the left for each new deal. The deck is shuffled and the other player may cut the deck. The dealer then deals each player a hand of cards based on the game type being played. For the first version, each player will play sep

PEGS AND JOKERS

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  PEGS AND JOKERS OBJECT OF PEGS AND JOKERS:  The objective of Pegs and Jokers is to be the first team to have all their pegs home. NUMBER OF PLAYERS:  4,6, or 8 players MATERIALS:  3 to 4 Standard decks of 52 cards, 2 jokers for each deck, a Pegs and Jokers board for their number of players, and a flat surface. TYPE OF GAME:  Racing Card/Board Game AUDIENCE:  Adult OVERVIEW OF PEGS AND JOKERS Pegs and Jokers is a racing card/board game for 4, 6, or 8 players. The goal of the game is to get all your team’s pegs home before your opponents. This game is played in partnerships. So, there will be two teams of 2, 3, or 4 depending on the number of players. Each teammate sits between two opponents. SETUP For each number of players, a slightly different board is used. If you have a board that allows all player numbers there will be a specified part of the board for you to use. In a 4-player game, you use a 4-sided board. In a 6-player game, a 6-sided board is used, and for an 8-player game, a

TWO-TEN-JACK

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  TWO-TEN-JACK OBJECTIVE OF TWO TEN JACK:  Be the first player to earn 31 points NUMBER OF PLAYERS:  2 players NUMBER OF CARDS:  52 cards RANK OF CARDS:  (low) 2 – Ace, Trump Suit (high) TYPE OF GAME:  Trick taking AUDIENCE:  Adults INTRODUCTION OF TWO-TEN-JACK Two-Ten-Jack is a Japanese trick taker for two players.  In this game, players are trying to collect cards that earn points while also avoiding cards that deduct points.  Hearts are the fixed trump suit, and the Ace of Spades is a special card that can be played as a Spade or as a the highest trump card.  THE CARDS & THE DEAL Two-Ten-Jack uses a 52 card deck.  In it, 2’s are low and Aces are high, Hearts are  always  trump, and the Ace of Spades is the highest ranking trump suited card with special rules applied.  Shuffle and dole out six cards to each player.  The rest of the cards form the stock.  Place it face down between the two players.  For following rounds, the deal alternates. THE PLAY The non-dealer leads the first

ARIZONA PEGS AND JOKERS

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  ARIZONA PEGS AND JOKERS OBJECT OF ARIZONA PEGS AND JOKERS:  The objective of Arizona Pegs and Jokers is to be the first team to have all their pegs home. NUMBER OF PLAYERS:  4,6, or 8 players MATERIALS:  Four Standard decks of 52 cards, 8 Jokers, a Pegs and Jokers board for their number of players, and a flat surface. TYPE OF GAME:  Racing Card/Board Game AUDIENCE:  Adult OVERVIEW OF ARIZONA PEGS AND JOKERS Arizona Pegs and Jokers is a racing card/board game for 4, 6, or 8 players. The goal of the game is to get all your team’s pegs home before your opponents. This game is played in partnerships. So, there will be two teams of 2, 3, or 4 depending on the number of players. Each teammate sits between two opponents. Each player of the team can also move any of the team’s pegs on their turn. SETUP For each number of players, a slightly different board is used, or if you have a board that allows all player numbers there will be a specified part of the board for you to use. In a 4-player

NORTH CAROLINA PEGS AND JOKERS

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  NORTH CAROLINA PEGS AND JOKERS OBJECT OF NORTH CAROLINA PEGS AND JOKERS:  The objective of North Carolina Pegs and Jokers is to be the first team to have all their pegs home. NUMBER OF PLAYERS:  4,6, or 8 players MATERIALS:  3 to 4 Standard decks of 52 cards, 2 jokers for each deck, a North Carolina Pegs and Jokers board for their number of players, and a flat surface. TYPE OF GAME:  Racing Card/Board Game AUDIENCE:  Adult OVERVIEW OF NORTH CAROLINA PEGS AND JOKERS North Carolina Pegs and Jokers is a racing card/board game for 4, 6, or 8 players. The goal of the game is to get all your team’s pegs home before your opponents. This game is played in partnerships. So, there will be two teams of 2, 3, or 4 depending on the number of players. Each teammate sits between two opponents. SETUP For each number of players, a slightly different board is used, or if you have a board that allows all player numbers there will be a specified part of the board for you to use. In a 4-player game, you

BEARS VS BABIES

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  BEARS VS BABIES OBJECT OF BEARS VS BABIES:  The objective of Bears Vs Babies is to be the player who eats the most babies by the end of the game. NUMBER OF PLAYERS:  2 to 5 Players MATERIALS:  107 Playing Cards, a Playmat, FAQ Sheet, and a Rule Book TYPE OF GAME:  Strategic Party Game AUDIENCE:  10+ OVERVIEW OF BEARS VS BABIES The point of Bears Vs Babies is to create a monster that is powerful enough to eat all of the disgusting babies that are thrown its way! The player with the monster that eats the most babies wins the game! It takes a master planner to create the perfect monster. Can you do it? SETUP Place the placemat in the middle of the playing area. Shuffle the cards found in the two packets together. Each player is then dealt one Bear Head and four more random cards. Separate the remainder of the deck into four equal stacks, creating the three Draw Piles. The game is ready to begin. GAMEPLAY During your turn, you may only choose to do one thing. You may Take Actions, Provok

POETRY FOR NEANDERTHALS

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  POETRY FOR NEANDERTHALS OBJECT OF POETRY FOR NEANDERTHALS:  The objective of Poetry for Neanderthals is to score the most points by correctly guessing secret words or phrases. NUMBER OF PLAYERS:  2 or More Players MATERIALS:  200 Poetry Cards, 1 Sand Timer, 1 Poetry Point Slate, 1 Team Point Slate, 1 NO! Stick, 20 Grok’s Words of Love and Sad Cards, and Instructions TYPE OF GAME:  Party Word Game AUDIENCE:  7+ OVERVIEW OF POETRY FOR NEANDERTHALS Poetry for Neanderthals is perfect for those that are eloquently spoken. Speak in only one syllable words, attempting to give clues to your team to help them guess your secret phase. If you speak too well, or use words with more than one syllable, then you get hit with the NO! Stick, a two feet long, inflatable club. This game will force you to sound a little dumb. Are you prepared to dive into this hilarious, yet challenging, game of simple vocabulary? Easy, right? Wrong. Find out for yourself! SETUP To begin setup, players form two teams, T

YOU’VE GOT CRABS

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  YOU’VE GOT CRABS OBJECT OF YOU’VE GOT CRABS:  The objective of You’ve Got Crabs is to aquire the most crabs by the end of the game. NUMBER OF PLAYERS:  4 to 10 Players (must be even) MATERIALS:  78 Playing Cards, 28 Crabs, a Crabbing License, and Instructions TYPE OF GAME:  Party Game AUDIENCE:  7+ OVERVIEW OF YOU’VE GOT CRABS You’ve Got Crabs is the perfect game for the team that is in synch with one another. Players will attempt to collect four of the same card. After they have done so, they must then try and signal their teammate with a secret signal. If their teammate catches on first, then you win a point! However, if an opponent sees your secret signal first, then they earn a point! The goal of the game is to have the most points by the end of the game. Expansion packs are available, adding more variety to the gameplay! SETUP To begin setup, players will form teams that each have two players. There may be a maximum of five teams for the game to run smoothly. Each team will meet