OBJECTIVE OF 3UP 3DOWN: Be the first player to shed all of their cards
NUMBER OF PLAYERS: 2 – 6 players
CONTENTS: 84 cards
TYPE OF GAME: Hand shedding
AUDIENCE: Kids, Adults
INTRODUCTION OF 3UP 3DOWN
3UP 3DOWN is a simple hand shedding card game for 2 – 6 players. In this game players are working to get rid of all the cards in their hand as well as the cards in their 3UP 3DOWN piles. The first player to do so is the winner.
THE CARDS & THE DEAL
The 3UP 3DOWN deck is composed of 84 playing cards. There are three colors, and each color has two copies of cards 1 – 10, Clear, and Clear +1. The green suit also includes two copies of Clear +2.
Shuffle and deal three cards to each player. These cards are kept face down and should not be looked at by the player. Next, deal six cards to each player. Players choose three cards to place face up on top of the three face down cards. This leaves each player with a hand of three cards. The rest of the cards are placed face down on the table in the center.
Each turn consists of a discard and a draw. The game does not begin with a discard pile. The player who goes first begins the pile with a card or cards of their choice.
A player begins their turn by discarding cards to the discard pile. The card(s) they play must be equal to or greater than the top card showing (not including the first play of the game which can be any card or set of cards).
If a player has two or more of an eligible card for play, they may play all of the cards at once.
Clearing the Pile
A player can clear the discard pile (removing the discard pile from play) a few ways. First, when three or more of the same numbered card is played, the discard pile is cleared. That means three cards from one player, or three of the same card played by different players. Either way, the discard pile is cleared.
Clear cards can also be used to remove the discard pile from play. The standard Clear card simply removes the discard pile from play. The Clear +1 removes the discard pile from play AND allows the same player to discard again. The player has the option to draw from the draw pile prior to their second discard. Finally, the Clear +2 card removes the discard pile from play and gives the same player TWO extra discard actions. Again, the player has the option to draw prior to their initial extra discard action. They cannot draw before the third and final discard action.
If the Clear +2 card gets played from the player’s face up or face down pile, and the third discard is lower in value than the second discard 먹튀검증사이트 , that player must pick up the entire discard pile.
Unable to Play
If a player is unable to discard a card to the pile, they must pick up the entire pile and add it to their hand. This ends your turn.
Once a player has finished discarding, they draw back up to a hand of three cards. If a player picks up the discard pile and has a hand with more than three cards, they do not draw until their hand size becomes less than three cards.
3UP 3DOWN PILE
The piles of cards in front of the player are known as 3UP 3DOWN piles. Cards from these piles cannot be played until the draw pile is depleted, and that player’s hand is empty. All three face up cards must be played before the three face down cards can be turned over and played.
If a player is unable to discard from their 3UP 3DOWN piles, and they pick up the discard pile, they cannot play from their 3UP 3DOWN pile until their hand is again empty.
Play continues until one player has discarded all of the cards from their hand and 3UP 3DOWN piles. That player is the winner.
RED LIGHT GREEN LIGHT 1,2,3 OBJECT OF RED LIGHT GREEN LIGHT 1,2,3: The objective of Red Light Green Light 1,2,3 is to be the first player to have no cards remaining in your hand. NUMBER OF PLAYERS: 2 to 6 Players MATERIALS: 105 Playing Cards and Instructions TYPE OF GAME: Family Card Game AUDIENCE: Ages 5 and Up OVERVIEW OF RED LIGHT GREEN LIGHT 1,2,3 This game is perfect for quick, fun, family play. It is a wonderful game to teach sequential order and practice it with some speed! The goal is to place as many cards as you can in the order Red Light, Green Light, 1, 2, 3, and start all over again! One mess up may set you back for the entire game, so 토토사이트추천 sure you are on your toes and ready to throw down some cards. This game is perfect for any family event where boredom is a potential! SETUP To setup the game, shuffle the cards and deal seven cards to each player. Once the deck is in the middle of the playing area and all players are prepared, the game is ready to begin! GAMEP
WATTEN OBJECT OF WATTEN: The objective of Watten is to be the first team to score 11 or more points. NUMBER OF PLAYERS: 4 Players MATERIALS: 32 Card German Suited Deck, Paper, and a Pencil TYPE OF GAME: Trick Taking Card Game AUDIENCE: Adults OVERVIEW OF WATTEN Watten is a sociable card game that is played throughout the Alps in Southern Germany to Tyrol. The game allows for four players to separate into teams, and through teamwork, win the game. As a slight variation of most trick taking games, players may increase the points that are at stake, depending on how brave they are. Are you prepared to test your German heritage and play Watten? SETUP To begin setup, four players will divide into two teams. The dealer, chosen by the players, will shuffle the cards, allowing the player on their left to cut the deck. The cut card is presented to the group. If it is a Kritische, a German card similar to a Queen, then the cutter gets to keep it for themselves. If that reveals another Kri
NO THANKS OBJECT OF NO THANKS: The objective of No Thanks is to be the player with the lowest score at the end of the game. NUMBER OF PLAYERS: 3 to 7 Players MATERIALS: 33 Playing Cards and 55 Counters TYPE OF GAME: Party Card Game AUDIENCE: 8+ OVERVIEW OF NO THANKS No Thanks is an awesome game that is full of player interactions. This game is fun, fast paced, and perfect for family game night! Simply draw cards, use your counters to avoid taking cards, and gather the cards with the lowest points. The player with the lowest points at the end of the game becomes the winner! SETUP First, shuffle all the cards. Remove nine of them and place them back in the box, do not look at which cards you are returning to the box. The shuffled deck can be placed face down in the middle of the table. Next, divvy out the counters to the players. If there are three to five players, each player will get eleven counter, six players get nine counters, and seven players get seven counters. Any other c