OBJECT OF NO THANKS: The objective of No Thanks is to be the player with the lowest score at the end of the game.
NUMBER OF PLAYERS: 3 to 7 Players
MATERIALS: 33 Playing Cards and 55 Counters
TYPE OF GAME: Party Card Game
OVERVIEW OF NO THANKS
No Thanks is an awesome game that is full of player interactions. This game is fun, fast paced, and perfect for family game night! Simply draw cards, use your counters to avoid taking cards, and gather the cards with the lowest points.
The player with the lowest points at the end of the game becomes the winner!
First, shuffle all the cards. Remove nine of them and place them back in the box, do not look at which cards you are returning to the box. The shuffled deck can be placed face down in the middle of the table.
Next, divvy out the counters to the players. If there are three to five players, each player will get eleven counter, six players get nine counters, and seven players get seven counters. Any other counters can be placed back in the box. Hide your counters from the other players.
The oldest player will begin. A turn begins by 안전놀이터 the top card from the stack and determining if you will take it or say “No Thanks!” and place a counter onto the card. Each card is worth number of points as shown on the card. Counters will cancel out one point from the card at the end of the game!
If you choose to not take the card, the player on your left will have to make the same decision. This will continue around the group, sometimes multiple times, until a player decides to take the card and all of the counters that have been placed on it. If you choose to keep the card, place it facing up in front of you and add the counters to your supply.
If you take a card, flip the top card from the stack. You may either choose to take that card or place a counter on it. Your turn will continue until you decide to pass on a card. If you no longer have any counters left in your supply, you must take the card, regardless of the number.
When cards only occur in consecutive order, you only count points from the lowest number in the series. A series may be made up of only two cards, or they may be made up of many cards.
When the stack is gone, the game comes to an end and points are tallied.
END OF GAME
The game comes to an end when the stack is completely exhausted and there are no cards remaining to be collected. Each player will add up all the points of the cards they took, but only the lowest card in a series. They will then subtract the number of counters they have. The player with the lowest total wins the game!
RED LIGHT GREEN LIGHT 1,2,3 OBJECT OF RED LIGHT GREEN LIGHT 1,2,3: The objective of Red Light Green Light 1,2,3 is to be the first player to have no cards remaining in your hand. NUMBER OF PLAYERS: 2 to 6 Players MATERIALS: 105 Playing Cards and Instructions TYPE OF GAME: Family Card Game AUDIENCE: Ages 5 and Up OVERVIEW OF RED LIGHT GREEN LIGHT 1,2,3 This game is perfect for quick, fun, family play. It is a wonderful game to teach sequential order and practice it with some speed! The goal is to place as many cards as you can in the order Red Light, Green Light, 1, 2, 3, and start all over again! One mess up may set you back for the entire game, so 토토사이트추천 sure you are on your toes and ready to throw down some cards. This game is perfect for any family event where boredom is a potential! SETUP To setup the game, shuffle the cards and deal seven cards to each player. Once the deck is in the middle of the playing area and all players are prepared, the game is ready to begin! GAMEP
FIVE-MINUTE DUNGEON OBJECT OF FIVE-MINUTE DUNGEON: The object of Five-Minute Dungeon is to defeat all seven Dungeon levels without running out of cards or running out of time! NUMBER OF PLAYERS: 2 to 6 players MATERIALS: 250 Cards, 5 Two Sided Hero Mats, 5 Boss Mats TYPE OF GAME: Cooperative Board Game AUDIENCE: 8+ OVERVIEW OF FIVE-MINUTE DUNGEON Go with your team through seven treacherous Dungeons, with foes found throughout, with only five minutes to complete each one. Communication and teamwork are a must, or else your team will quickly run out of time and perish. Once the five-minute timer begins, players must rush to defeat the foes found within the Dungeon. To defeat them, players must work as a team to match their symbols, which all players have differing ones. Cooperate, travel through difficult Dungeons, and win the game! SETUP To begin set up, have all players choose which hero they would like to represent them throughout the game. Player should then collect the deck
S’MORES WARS OBJECT OF S’MORES WARS: The objective of S’mores Wars is to score the best ingredients to create s’mores and win the most points. NUMBER OF PLAYERS: 3 to 5 Players MATERIALS: 25 Battle Cards, 55 Ingredient Cards, 20 Round Selection Tokens, 5 S’mores Tokens, 5 Tiebreaker Cards, 1 Game Board, and Instructions TYPE OF GAME: Party Card Game AUDIENCE: 8+ OVERVIEW OF A S’MORES WARS S’mores Wars is a fast, fun, and competitive family game. Each player must attempt to win their desired card in order to make the most s’mores. Players earn points for each card in a completed s’more but lose points for each ingredient sitting in s’morage. So, make sure you are using everything you have! As players compete for each ingredient, ties may occur. In a rock, paper, scissors fashion players will determine which one will actually earn the ingredient. There are expansion packs available to add more fun and more friends! SETUP To begin setup, create three piles. One will be for Marshmal